We spoke about Santiago Sierra in class…Interesting to follow up with this video:
Hearing him acknowledge the discomfort his pieces cause puts them in a new light for me, and the dialogue surrounding the way we relate to the pieces is no longer incidental.
Although this is just the audio to a song (not a video), it sits at this funny junction between language-as-it-looks (written), and language-as-it-sounds. A humorous take on how some words violate our expectations.
What one artist can do to make paper clothes… very cool and offers some food for thought.
similarities: using paper to construct wearable art (both)
differences: treating the paper with origami folds/techniques (us) vs. transforming the paper to look like fabric (her)
Spiegel Wilks Lecture Featuring Benjamin H. Bratton: “On A.I. and Cities: Platform Design, Algorithmic Perception, and Urban Geopolitics”
Seems like it will touch on a lot of themes we’ve been discussing!
Not entirely sure what to expect, but seems like this will be relevant to all of our discussions about art, technology, signs, and autonomy. The event is next Tuesday (11/17) at 5 PM.
Also, for more reading on Dexter Sinister: http://www.dextersinister.org/index.html?id=35
Found another video…
This seems like a very cool application of Robotics: https://www.youtube.com/watch?v=RsDdC88viDI
It presents another model of visual learning that seems to work really well for kids who have autism. I think it’s interesting to consider if the “Uncanny Valley‘ will be a problem here. My guess is it won’t be! The robot seems to be designed to demonstrate subtle caricatures of emotions, not pass for an actual human. The gap between what reality looks like, and how the robot imitates it “poorly” seems like it will be beneficial in this case.
Excerpt from wikipedia:
Mori’s original hypothesis states that as the appearance of a robot is made more human, some observers’ emotional response to the robot will become increasingly positive and empathic, until a point is reached beyond which the response quickly becomes that of strong revulsion. However, as the robot’s appearance continues to become less distinguishable from that of a being, the emotional response becomes positive once again and approaches human-to-human empathy levels.
This area of repulsive response aroused by a robot with appearance and motion between a “barely human” and “fully human” entity is called the uncanny valley. The name captures the idea that an almost human-looking robot will seem overly “strange” to some human beings, will produce a feeling of uncanniness, and will thus fail to evoke the empathic response required for productive human-robot interaction.